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HightlanderSolutions.MeshCheckerEditorExtension.Checker Namespace

Public classCheckerMaterial
This static class is a manager of checker material instance.

Manager controls usage of material and creates material instance when needed. That's why you must release it in Deinitialize() or MonoBehaviour.OnDisable() call. If don't - it is possible to get memory (resources) leak in editor.

Public classInitialMaterialsStorageItem
Represents a snapshot of renderer materials.