MCSkinnedMeshRenderer Class |
Namespace: HightlanderSolutions.MeshCheckerEditorExtension
[PublicAPIAttribute] public sealed class MCSkinnedMeshRenderer : AbstractMeshFilter, IMeshRenderer
The MCSkinnedMeshRenderer type exposes the following members.
| Name | Description | |
|---|---|---|
| MCSkinnedMeshRenderer |
Initializes a new instance of the MCSkinnedMeshRenderer class.
|
| Name | Description | |
|---|---|---|
| gameObject |
Gets the game object this component is attached to. A component is always attached to a game object.
(Overrides AbstractMeshFiltergameObject.) | |
| hideFlags |
Gets or sets a value indicating that should the object be hidden, saved with the scene or modifiable by the user?
(Overrides AbstractMeshFilterhideFlags.) | |
| mesh | Gets a shared mesh. This is a dummy property which is proxy for the sharedMesh property. You should not use it. | |
| name |
Gets or sets the name of the object.
(Overrides AbstractMeshFiltername.) | |
| sharedMaterials |
Gets all the shared materials of this object.
| |
| sharedMesh |
Gets or sets the shared mesh of the mesh filter.
(Overrides AbstractMeshFiltersharedMesh.) | |
| SkinnedMeshRenderer |
Gets an associated SkinnedMeshRenderer | |
| tag |
Gets or sets the tag of this game object.
(Overrides AbstractMeshFiltertag.) | |
| transform |
Gets the Transform attached to this GameObject.
(Overrides AbstractMeshFiltertransform.) |